[삼성 SW 역량 테스트] 새로운 게임 2

 

 

새로운 게임 2 강의

 

새로운 게임 2 코딩

 

 

#include <stdio.h>

struct POS {
	int y, x, d;
};

const int dy[] = { 0, 0, -1, +1 };
const int dx[] = { +1, -1, 0, 0 };

int n, k;
int color[12][12];
int map[12][12][5];

int pos_size;
POS pos[10];

int turn(int index) {
	POS cur = pos[index];
	POS next;
	next.y = cur.y + dy[cur.d];
	next.x = cur.x + dx[cur.d];
	next.d = cur.d;

	if (next.y < 0 || next.y >= n || next.x < 0 || next.x >= n || color[next.y][next.x] == 2) {
		next.d = (cur.d == 0 || cur.d == 2) ? (cur.d + 1) : (cur.d - 1);
		next.y = cur.y + dy[next.d];
		next.x = cur.x + dx[next.d];
		pos[index].d = next.d;
		if (next.y < 0 || next.y >= n || next.x < 0 || next.x >= n || color[next.y][next.x] == 2) {
			return map[cur.y][cur.x][0];
		}
	}

	int bottom = -1;
	int& cur_size = map[cur.y][cur.x][0];
	for (int i = 1; i <= cur_size; ++i) {
		if (map[cur.y][cur.x][i] == index) {
			bottom = i;
			break;
		}
	}

	int move[5] = { 0, };
	int& move_size = move[0];
	for (int i = bottom; i <= cur_size; ++i) {
		move[++move_size] = map[cur.y][cur.x][i];
	}
	cur_size = bottom - 1;

	if (color[next.y][next.x] == 1) {
		for (int i = 1; i <= move_size / 2; ++i) {
			int temp = move[i];
			move[i] = move[move_size - i + 1];
			move[move_size - i + 1] = temp;
		}
	}

	int& next_size = map[next.y][next.x][0];
	for (int i = 1; i <= move_size; ++i) {
		map[next.y][next.x][++next_size] = move[i];
		pos[move[i]].y = next.y;
		pos[move[i]].x = next.x;
		if (next_size >= 4) {
			return next_size;
		}
	}
	return next_size;
}

int main()
{
	scanf("%d %d", &n, &k);
	for (int y = 0; y < n; ++y) {
		for (int x = 0; x < n; ++x) {
			scanf("%d", &color[y][x]);
		}
	}
	for (int i = 0; i < k; ++i) {
		int y, x, d;
		scanf("%d %d %d", &y, &x, &d);
		--y, --x, --d;
		pos[pos_size].y = y;
		pos[pos_size].x = x;
		pos[pos_size].d = d;
		int& size = map[y][x][0];
		map[y][x][++size] = pos_size;
		++pos_size;
	}

	int loop = 0, ret = -1;
	while (loop <= 1000 && ret == -1) {
		++loop;
		for (int i = 0; i < k; ++i) {
			int h = turn(i);
			if (h >= 4) {
				ret = loop;
				break;
			}
		}
	}
	printf("%d\n", ret);

	return 0;
}

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