Linked List

Data Structure 2019. 2. 13. 23:00


#include <stdio.h>
#include <algorithm>
#include <list>
#include "Windows.h"
using namespace std;

struct NODE {
	int prev;
	int next;
	int val;
};

const int NODE_SIZE = 30000;

//TEST CMD
const int PUSH_BACK = 0;
const int PUSH_FRONT = 1;
const int INSERT = 2;
const int POP_BACK = 3;
const int POP_FRONT = 4;
const int ERASE = 5;

int test_cmd[NODE_SIZE][3];

struct MY_LIST {
	int HEAD = NODE_SIZE;
	int TAIL = NODE_SIZE + 1;
	int pos;
	NODE node[NODE_SIZE + 2];

	MY_LIST() {
		pos = 0;
		node[HEAD].next = TAIL;
		node[TAIL].prev = HEAD;
	}

	void push_back(int data) {
		int prev = node[TAIL].prev;
		int next = node[prev].next;	// TAIL;

		node[pos].val = data;

		node[pos].prev = prev;
		node[prev].next = pos;

		node[pos].next = next;
		node[next].prev = pos;
		++pos;
	}

	void push_front(int data) {
		int next = node[HEAD].next;
		int prev = node[next].prev;	// HEAD
		
		node[pos].val = data;

		node[pos].prev = prev;
		node[prev].next = pos;

		node[pos].next = next;
		node[next].prev = pos;
		++pos;
	}

	void insert(int p, int data) {
		int next = node[HEAD].next;
		for(int i = 0; i < p; ++i) {
			next = node[next].next;
		}
		int prev = node[next].prev;
	
		node[pos].val = data;

		node[pos].prev = prev;
		node[prev].next = pos;

		node[pos].next = next;
		node[next].prev = pos;
		++pos;
	}

	void pop_back() {
		int target = node[TAIL].prev;

		int prev = node[target].prev;
		int next = node[target].next;

		node[prev].next = next;
		node[next].prev = prev;
	}

	void pop_front() {
		int target = node[HEAD].next;

		int prev = node[target].prev;
		int next = node[target].next;

		node[prev].next = next;
		node[next].prev = prev;
	}

	void erase(int p) {
		int target = node[HEAD].next;
		for (int i = 0; i < p; ++i) {
			target = node[target].next;
		}
		int prev = node[target].prev;
		int next = node[target].next;

		node[prev].next = next;
		node[next].prev = prev;
	}
};

MY_LIST my_list;
list<int> stl_list;

int main()
{
	// make test case..
	int cur_size = 0;
	for (int i = 0; i < NODE_SIZE; ++i) {
		if (i < NODE_SIZE / 3) {
			test_cmd[i][0] = rand() % 2;
		}
		else {
			test_cmd[i][0] = rand() % 6;
		}

		switch (test_cmd[i][0]) {
		case PUSH_BACK:
		case PUSH_FRONT: {
			test_cmd[i][1] = rand();
			++cur_size;
			break;
		}
		case INSERT: {
			test_cmd[i][1] = rand() % cur_size;
			test_cmd[i][2] = rand();
			++cur_size;
			break;
		}
		case POP_BACK:
		case POP_FRONT: {
			--cur_size;
			break;
		}
		case ERASE: {
			test_cmd[i][1] = rand() % cur_size;
			--cur_size;
			break;
		}
		}
	}

	// test my list
	int my_list_begin = GetTickCount();
	for (int i = 0; i < NODE_SIZE; ++i) {
		switch (test_cmd[i][0]) {
		case PUSH_BACK: {
			my_list.push_back(test_cmd[i][1]);
			break;
		}
		case PUSH_FRONT: {
			my_list.push_front(test_cmd[i][1]);
			break;
		}
		case INSERT: {
			my_list.insert(test_cmd[i][1], test_cmd[i][2]);
			break;
		}

		case POP_BACK: {
			my_list.pop_back();
			break;
		}
		case POP_FRONT: {
			my_list.pop_front();
			break;
		}
		case ERASE: {
			my_list.erase(test_cmd[i][1]);
			break;
		}
		}
	}
	int my_list_end = GetTickCount();

	// test stl list
	int stl_list_begin = GetTickCount();
	for (int i = 0; i < NODE_SIZE; ++i) {
		switch (test_cmd[i][0]) {
		case PUSH_BACK: {
			stl_list.push_back(test_cmd[i][1]);
			break;
		}
		case PUSH_FRONT: {
			stl_list.push_front(test_cmd[i][1]);
			break;
		}
		case INSERT: {
			list<int>::iterator it = stl_list.begin();
			for (int k = 0; k < test_cmd[i][1]; ++k) {
				++it;
			}
			stl_list.insert(it, test_cmd[i][2]);
			break;
		}

		case POP_BACK: {
			stl_list.pop_back();
			break;
		}
		case POP_FRONT: {
			stl_list.pop_front();
			break;
		}
		case ERASE: {
			list<int>::iterator it = stl_list.begin();
			for (int k = 0; k < test_cmd[i][1]; ++k) {
				++it;
			}
			stl_list.erase(it);
			break;
		}
		}
	}
	int stl_list_end = GetTickCount();

	//time compare
	printf("my list : %d\n", (my_list_end - my_list_begin));
	printf("stl list : %d\n", (stl_list_end - stl_list_begin));

	//result test
	list<int>::iterator it = stl_list.begin();
	int cur = my_list.node[my_list.HEAD].next;
	while (it != stl_list.end()) {
		if (*it != my_list.node[cur].val) {
			printf("Error\n");
		}
		++it;
		cur = my_list.node[cur].next;
	}

	return 0;
}


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